Week 1 : “Hooked on a Feeling”


Hooked on a Feeling
To start my interpretation of the walk, I have divided the entire walk into 4 layers of narrations. The first layer is the physical aspect of the walk which covers the directions and observations of the walk. I denote this layer as the “Reality Layer”. The second layer is more of an open-ended narration which involves no certain or specific point of the story. Mostly, this narration layer is more of the protagonist’s imaginations and delusions. The main function of this layer of narration is to intersperse with other layers, so that the whole walk wouldn’t be monotonous. The third layer is when the protagonist diverts the story line with random thoughts that don’t fit with the context of the story. This was shown when the protagonist connects to the listener and asks about the urge to disappear. The last layer is when the third person voice is mixed in. This “third voice” represents the psychological voice of the walk; which also includes my thoughts.

The main aim/objective is to use the representation of the experience/feeling/emotion of the walk as the main element of the design. A specific design methodology has been derived from the mapping in week 1. It serves as a template or base in designing my scheme. The mapping could have been more precise by taking account more of the physical condition aspects of the listener. For instance; body temperature, heartbeat rate and probably pupil dilation.

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