Incubator for Architects!

Following up on the feedback from Tuesday I thought about the field trip and the journey made to Coney Island.  You all had a long journey to reach destination.  I then thought about the potential users of the Museum where they would come from and their journeys.  I did a quick sketch of the boroughs and the routes available to them and thought of the Museum being a testing ground for Architects and what elements of the journey impact the research.

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Voids within the Boroughs, or sites up for development along the routes, offer potential for stages and/or sites to be tested.  I aim to gather views of these.

I carried out a sketch model (still in process) to gain a better understanding of Manhattan and other boroughs  connectivity to Coney Island and how that may help me to develop the project.


The routes of the subway and highline all finish at Stilwell Avenue, the extended link would be to the Museum.


I plan to use the sketch model as a tool to develop the idea of integrating the concept and technology of the roller coaster, along with the varying views and scale, in the form of a contemporary museum.

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Thus allowing Manhattan to once again embrace what reality can be.

One thought on “Incubator for Architects!

  1. A good way to start your investigation into the rollercoaster by studying the transportation links to Coney Island. How would you begin to insert the rollercoaster into this drawing? How would the material language change to show its difference in nature, speed and geometry.
    This is an old proposal to convert Battersea Power Station into a rollercoaster:
    A really interesting read on the rollercoaster with some beautiful images:
    It would be great to think about how this would change the speed of getting to Coney Island, how the theme park language would suddenly become a sort of bridge between this non-island “island” and the island of manhattan. Would its tracks be able to take the weight of just humans or does it become a vehicle to transport buildings that are tested and fabricated in Coney Island? Could be fascinating to start thinking about it as a hybrid between rollercoaster/ assembly line/ means of transportation/ large-scale architectural tool.
    Also in terms of what we discussed on Tuesday, it would be good to think about how you blend the fantastical with the pragmatic in your project. Here are some more conceptual approaches to discussing architecture and how it is produced/ fabricated/ experimented with:
    This project by Ananth Ramaswamy looked at the factory as a site for the production of architecture, designing a range of spaces that shifted in scale from the architect’s mind to his studio to a full-scale factory for buildings:
    Another project by Elena Palacios Carral looks at the room as the self-portrait for the city which changes its layout depending on who inhabits it and is also situated within a larger warehouse that facilitates these movements on a larger scale:
    Think about iconic factories of culture or identity from history like Andy Warhol’s Factory, or even Donald Judd’s 101 Spring Street that we visited on the trip (you can ask people for pictures and visit their website) – both were spaces for the production of art but also life – what could be your architectural equivalent?

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