Tunnel/Tram/Tube

I’ve been thinking alot about incorporating the speed with sound and spatial experiences and travelling inside the tunnel. It always come to a sort of installation-like which I’m not so sure if I can forward it into design proposal.

But for a starter, I just want to take this step by step. So I did a quick abstract sketch referring to my semester 1 lines drawing. These are abstract data that is based on the density of activities and sound sources on site, Brooklyn Bridge. I did these because I think they will help in terms of placing the sound filter (more realistic than placing it randomly) and also the movement of users through the spaces.

  1.  Upper view

plan

2. Side view

elevation

3. Section

sections

For proper detailing, I might reinterpret these into computerised graphic notation or perhaps, using different medium of interpretation ie.; colours, shapes. And maybe later on, layer it with cross section of the tram/tunnel/tube. These are in order to get further data in terms of spatial configuration and also to understand that linear relationship contrasting with a juxtaposition.

In terms of ‘is it a train or train in a tunnel, or just a tunnel’ I haven’t really figure it out. I wanted to incorporate both type of spatial experience where one part, they use the tram/train travelling through tunnel, or just being inside a tram, another part is they experience it on foot which both involve the journey of using visual and auditory experience.

I found some images that I think, I would like to focus the design elements on. These are just some thought that I gained from the 2 discussions we had before which is about silence and sight relationship.

  1. Light. These LED lights are programmed to give different spatial experience when travelling through underground tube. This could be more on visual and speed of people travelling through. Multiverse, 2008 by Leo Villareal

5b94b70ce4e21448fcffe27cf806ac5b 8b238f798857420f842a1b7ba68a9767

2. Water. Also the sound of water ripples/droplets or even a waterfall in one of the spatial       experiences at the end of the tunnel. There’s another artist that display audiovisual of waterfall installation. And even without the audio, can almost hear the soothing sound that somehow creates this silent version of soothing sight. Soothing Audiovisual Installation of Waterfalls

7b9a159a494fe196a8ee46618c7bbdad 8dff25418c52c0b841b41f4bd3584e38 cbb2eb8df7fa842edff98535b5b39ef1

3. The doppler effect

I just found out bout this term. I think this is the closest one that’s relating to sound and speed. This doppler effect is very common in daily life without our consciousness. It’s the sound of siren that becomes louder when it’s moving towards us and slower when it moves further away. The doppler effect Where this leads to in terms of designing, I’m not quite sure yet. It could relate to the staging of silence, which at the last carriage is the complete silence.

4. The headphones

This experience of using headphones could also be helpful and interesting experience. This could incorporate in the last carriage. I’ve watched a youtube on the silent disco which it’s not really that silent. Maybe because there are songs playing in their ear so they were singing along but this somehow creating your own privacy which also i think a different interpretation of silence. But what I’m afraid of is having too much on hands or mind. Cause I know, I NEED to simplify this.

This is another quick sketch of what could possibly become the sequel of spatial experience. I’ll redraw this in better detailings.

experience 2nd experience

Am working on the model of perforated chamber/funnel/spaces to filter the noise. Hope can make it work in order to test it out.

OK that’s all for now. I have too much in mind, might get astray too far.

One thought on “Tunnel/Tram/Tube

  1. Don’t worry too much about whether its an installation vs. a design proposal for the time being just keep working – its important that you produce drawings regularly to catch up with where you need to be at this point in Semester 2. Your return to the methodology of Semester 1 and the sketches of activity and sound on the bridge is really interesting and the sketches are a great start – can those be redrawn as proper portfolio drawings with a key or an index/ annotation of how they should be read?
    Rather than introducing new sounds into the train, perhaps start to think about how to filter sounds already being heard by the bridge down into the train. I think the Doppler Effect has huge potential in how it can unify and therefore simplify your design strategy since its an effect thats both visual, auditory and spatial. Make some clear diagrams demonstrating how it works and start to work on a model that will test this for sound, light etc as the train is moving through a space. It probably doesnt make sense to create a tunnel for the train to travel through since then whats the point of suspending it from the bridge? Instead start to think about how perforations, and the light effects in the Multiverse reference you posted can frame certain views from the bridge or depending on the speed you are travelling create an interesting internalised experience. Try to answer the question of why people would travel on this train? What sort of experience would they have? If they’re listening on headphones does it work like a whispering gallery, filtering sounds from the bridge down into different headphones so each person hears something different like a silent disco? Whats the purpose of this experience? Keep designing and find a way to bring these elements together into one clear project for Tuesday.

Leave a Reply