//Sand Box

A common theme through the work I have done in the past week has been the idea of impermanence and playfullness.

Dungeness strikes me as a England sandbox; as if little kids play together using there imagination to create buildings, trains, and even power stations. The unplanned nature of Dungeness is, in itself, a binary choice made by individuals and organisations who have placed objects from churches to power stations this adaptive canvas.

 

sandbox_play

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