The drawing below shows the types of burrowing animals in Dungeness. It shows the different scale of body sizes and the functions of burrow (shelter, protection from danger/weather, feeding, and etc.).
Aim of the project concept:
An underground structure that can accommodate both animals and human, where there can be a possible interaction between both parties.
- Understanding the burrowing methods, to add an additional of time element into the research (eg. how long does the burrow last? how long does it take to dig a burrow? etc.)
- More study models to show how underground structures work. Possible to develop my technology drawing from there.
- Find precedent studies. Currently studying “Turning dunes into architecture” by Magnus Larsson, which is similar to my concept of doing underground structure on shifting ground.
- Testing the negative cut-out portfolio layout. Below is the book “Your House” by Olafur Eliasson