Explanation of Storyboard :
Existing work to date is organised into themes or chapters.
Chapter 1– Introduction, existing site analysis, introduce Jarman, introduce the redstart, how do I get across exactly what Dungeness is like through imagery or maybe a film?
Chapter 2– Outline of Jarman’s garden principles- this is stated very early on in the portfolio to outline the how the priciples direct the rest of the project. To do: an outline of the redstart’s nesting principles in parallell to this drawing.
- Jarman’s Garden- 4 Phases as the overriding principles of design (Jarman as Architect)
- Phase 1: Accidental Gardening– Spaces becoming spaces by ‘accident’, modelling the void, fisherman’s shed analysis, obsolete abandoned structures
- Phase 2: Beachcombing for treasures- collection, participation, objects
- Phase 3: Formal/ Informal- building cuts, Gordon Matta Clarke, Rachel Whiteread, deconstruction by chance, planned deconstruction. Addition and subtraction
- Phase 4: Pharmacopeia– flowers flourish as Derek Fades- shift in perception/ ownership, life, vs. death, leaving a legacy behind, awareness of life
Chapter 3: Visualising decay, spaces becoming spaces by chance, analysis of voids within existing spaces (Phase 1 Accidental gardening)
Chapter 4: Material Pallette/ Component parts- (Phase 2 beachcombing)
Chapter 5: Designing decay vs. adhoc detritus (Phase 3 formality vs. informality)
Chapter 6: Jarman/ Bird ownership of the cottage- a shift in perception= a shift in ownership. (Phase 4 Pharmacoepia- garden flourishes as cottage decays)
- Problem: “With average life spans increasing, and with the rise of degenerative diseases, the period of time in which we deal with end-of-life processes has extended and with it, our exposure to the architecture of hospitals, hospices, care and nursing homes, as well as crematoria and cemeteries.”
- Typology: retreat or ‘sanatorium’
- Purpose: providing palliative care
Sanatorium- expanded brief
- What is it like to know that you are dying
- how do people deal with the ‘end of life’
- end of human life vs decay of materials, vs growth of plants
- Shift in ownership, shift in emotion, shift in health- A space for each stage?
- Subtraction vs addition- as something dies, something is gained
- Who is it for? Jarman, elderly man/ woman, cancer patient, drug addict, muscle wasting disease, families of the affected – outline several scenarios, symptoms, needs , timeline of illness, comparison to the decaying materials/ garden
Feedback from Tutorial 17/01/2017
- Analyse and draw the phases of a bird nesting- in parallel to the phases of Jarman’s garden.
- Rather than developing the brief as a palliative care sanatorium think about designing a memento mori which dictates your own attitutudes towards decay vs. preservation.
- How do you design decay? Interrogate the four phases or Derek’s garden more. Think about how to draw this in relation to the bird.
- Is the proposal a final stage, or is it the building at each of the four stages?
- Look into ways to draw time- draw a timeline of Derek’s sickness as the garden grows. As the inhabitant expires, the building expires. Draw time as a cyclical process- occupation of Derek- bird- return to natre. (Cartographies of time)
- Research planning laws. How to define a ruin, garden? What is asked to be preserved? Use planning laws as captions. What happens to the house of Dungeness?
- Series of models exploring temporality, compressed decay? part detail?