Cameras Galore

These 2 weeks I have gone ham with designing my cameras. I have buckled down the WHY, WHAT, WHO, WHEN & HOW  of my cameras for the SNACKY SHACK and HOUSES. Prior to this, I have drawn up my interpretation of the british pavilion, foll0wed by a drawing to introduce the integration of the duration idea in…

quick update

last week for tutorial i unfolded a drawing that shows all 3 camera typologies : Lighthouse camera – home to the landscape House camera – home to the residents/holiday makers Snack shack camera – home to visitors *** click on the below gif image to view animation ***   There are 4 protagonists for the…

Crit Remarks & Design Actions

Here’s what I am up to this week               Got inspired by this sectional drawing-model style by a student in Mack. Can apply this style to unfold small to large spaces in the camera house (mobile shack & lighthouse). Definitely love and will continue to pursue the flat-pack style 3D…

Deliverables for Week 2 crit

To do : (a) Proceed with material studies : photographic method 1 (silver nitrate) on ceramics, glass, concrete, stone photographic method 2 (cyanotype – less chemicals needed) on porous + non-porous substrates (b) Draw chemistry and physical setup of photographic experiments/research (c) Draw/Model structural intervention on two camera-house typologies :     Lighthouse Mobile shack …

Art of Living

Art of Living

Taking ownership of time Post crit, I dive into the philosophy of the British Pavilion – “To design first with time, as opposed to space; To overturn the functionalist perspective of architecture and reinstate a rationalist understanding of dwelling”. The British Pavilion not only explores time, but also themes such as shared space, functions, ownership, privacy,…

Negative Positive Dungeness

Here are some of my pinhole camera prints of Dungeness. Technique : Analogue cardboard/tin pinhole cameras with photographic paper, printed in darkroom. The negatives are inverted using Photoshop. Captured in black and white are the distorted frames/planes, fleeting time and exposure, and haunting anomalies that are often erased from digital photography. The unseen and invisible.   Here…

Modelling my folding drawing into a device

In ‘Lost time accidents’,  I followed Brian Dillon on his journey on photographing the landscape of Dungeness. From the Pilot Inn, he described the power stations as objects washed out by the mist, like a overexposed photograph hovering over the horizon. The houses have a sens e of impermanence and seem unstable – their motion could…

Distorted Planes and Time

The scope of landscape – the careful view of examination – and the scape – the expansive scene – provide a duality that is employed by the architecture and experience by its occupants. -Smout Allen, Augmented Landscapes. I am inspired by Allen’s ‘The Retreating Village’ – architecture the responds to its position, sited on a…

Timeless Corpse

Based on the exquisite corpse exercise, I have chosen 2 collages to further explore Dungeness.              The themes that stood out to me in the collages are : Depository of architectural carcasses on an open landscape – Materiality People and their stories framed by architecture – People Mobile/Temporary vs. fixed/permanent dwelling – the…